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Bearsman16
Member since April 2019
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Bearsman16
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Quote from pooooooooooooper >> Please allow us to upgrade OD captains. Dude do you realize how disconnected the powers in be really are? They are giving us 98 team heroes that are going to cost 5M coins to build but won't address several issues. 1. H2H players are still 96 with 50 PWR - I've asked Nick about this twice but he only responds when its convenient and when the fluffers around here can make sure to shower him with thanks for all his hard work. 2. Legend Badges are nearly impossible to earn other than 2 a day meaning UL guys are an 7-10 day build with 100% of stamina going to them - Again something that is being 'monitored'. Remember its a 24 week program. LOL. What about the thousands of other pieces laying around? Don't worry about them. Recycle sets, right? Did they even think about the setup before they put in this program? What Madden Mobile player doesn't love 4 different currencies to build ONE player. All year long we've been begging for players to have as many currencies as possible on their builds. Everyone hated the old Legend format of 20 tokens to 1 badge. It was too simple so it needed changed.
Bearsman16
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Quote from ea_messina >> Quote from umbra_007 >> Thanks. Couple of questions: 1. MS Deion: You mentioned that fix is coming may be later today or tomorrow. Is that purely to ensure he is trainable or you will also increase his power? 2. Per feedback on UL, are you considering anything for increasing availability of UL banners?
Bearsman16
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Bearsman16
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The issue is you are going to be sitting on a pile of shields and badges so large and there’s literally nothing to do with them. This is going to make the RTTP badges seem mild before too long as far as abundance of leftovers. I’ve got 3 players full on shields and badges so far and have 1/3 of a player full on banners. So by the time I get 25 banners I’ll have hundreds of extra shields and badges. Why can’t we just keep it simple like last years UL. I don’t mind a grind but what do we need 4 currencies for?
Bearsman16
commented on
These could be monster builds. Hope everyone can transition from TOTY where you were able to build 10-15 players in 10 days FTP to UL where building 1 player could take a week. It's gonna be a grind. Might be best to just buy who you want off the AH and spend resources making coins.
Bearsman16
commented on
Quote from Sulaiman23 >> I'm good with it. OD sucks objectively so the rewards should suck so less ppl play it and that can get rid of it completely. And these are the trolls that hang out on this site. Most people who talk about how awful OD is are terrible at playing it and have no clue how to win.
Bearsman16
commented on
I understand it is difficult as the season progresses to offer players cards that everyone would deem relevant. At the beginning of the season when you could select an 85 Tier 4 player to replace a gold player on your roster of course everyone was excited about the H2H master. Now there is no way for them to offer a card of that caliber in relation to current teams. I think everyone truly understands that. But what I just can't comprehend is how they offer a poo-poo platter of players in relation to current teams and pass them off as something we should care about. I'm not saying that the 96 WC OT isn't a solid card, but how many top 100 WC guys are going to take out their starting OT for him? ZERO. How many Vert guys are going to grab the Jarred Cook and replace Vernon Davis or OOP Cam at TE? ZERO. Steven Nelson at CB to replace Champ/NTL/Ward/etc.... yeah it isn't happening. So just give 1 player.... just one that guys will look at and say, I'd like to have that card. Pretty Please.
Bearsman16
commented on
OK, so we are back here (again). This is just a simple request. Please make H2H players relevant on top teams. The newest batch is a 96 OVR and 50 PWR. Go through the top 100 rosters in OD or LVL and see how many guys are looking to add a 96 OVR/50 PWR guy to their roster. Maybe 6 weeks ago this would have been something worth grinding for, but the the Pro-Bowl masters were 96 so why are we just now getting 96 guys for H2H. Even if they go back and just make it one player like it was last year instead of the 4 they offer this year, I would take that as long as the one player was actually on par with program players. It just kills the game when no one cares about the rewards in the competitive modes. And please, can we save the comments about just not playing OD/Arena. No need for those. If a player finished top 100 in a competitive mode it isn't unrealistic that they should be rewarded with a card that they can actually utilize on their roster.
Bearsman16
commented on
Quote from nisca11 >> Just did a test. I bought 3 pro packs for about 22k and got 8 75+ players (1elite included) I bought 30 75's for about 64k This allowed me to do 4 grab bags, at a cost of 86k, which got me: 100 stamina 100 captain's badges 400 whistles 350 FO points 5000 coins Yeah, 86K for 100 stamina. Think that would be a hard pass. LOL. You can buy these guys off the AH WAY cheaper than that.
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